![]() “It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. It’s a “game modification that is set in its own world with its own landscape, lore, and story,” as its description reads. The team behind a very popular Elder Scrolls IV: Oblivion mod called Nehrim: At Fate’s Edge, SureAI, crafted the original mod, but now fans have made a “complete Enderal for Skyrim Special Edition” happen, which – in case you’re unfamiliar – is a total conversion mod for the RPG game. Head to where the previous option was on Nexus Mods and you’ll be greeted with an exciting message: there’s a “full release” elsewhere on Skyrim SE’s slice of the Nexus catalogue. But now, a complete, packaged, community-made Enderal port mod for SSE has landed. The option wasn’t quite plug-and-play, however, and involved a conversion script that would port a Steam install of Enderal to SSE (along with a patch to, well, patch up any resulting hiccups). Devourment 0.65D along with strangers mod and the hatters mod for special conversations (important is to DISABLE the RNDweightgain.esp and the CoD adiposian armor esp imputs. ![]() ![]() ![]() ![]() Earlier this month, Enderal – one of the most popular and impressive Skyrim mods around – got (unofficially) ported to Skyrim Special Edition. ![]()
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